6/19/2023 0 Comments Steam before your eyesIt’s kind of been also the story of our continued collaboration with them, and the timing really worked out with them being able to do this.” Let’s do round two.’ And BKOM came on to do the VR development and did a great job. “We thought, ‘Well, that collaboration went really well. “Right after creating the mobile version, we solidified this opportunity for the VR version,” said Lewin. GoodbyeWorld was (and still is) hard at work on its next game, so it also didn’t have the time to do the VR port itself. Not only did Sony’s more advanced VR headset pop up at a good time, GoodbyeWorld had also just worked with developer BKOM on the mobile port of Before Your Eyes, which went smoothly enough to justify another collaboration. Game Director Oliver Lewin went one step further and called out the fortuitous timing of it all. So once we heard that about the new PS VR2, we knew we had to target that.” Will Hellwarth, who has a brain that’s in the future, correctly predicted that this was coming, but I think that it took a little bit longer than any of us expected for eye tracking to reach commercial mass consumer VR headsets. There just weren’t enough out there to justify creating a piece of software for them because the install base was so low for all of them. “Because before, any VR headsets with eye tracking were the really top-of-the-line, highest-spec headsets. “From the very inception of this game, there was always an idea that this would make a great VR title, but it took literally until this headset to be able to do it,” said Parkes. The team just needed to be patient enough to wait for the right opportunity. He continued and noted how the very idea of the game meant it was destined to be a great VR experience. Like let’s go.’ So it was definitely just like a match made in heaven.” We’ve been working on an eye-tracking game for the better part of a decade. It was actually just really easy, like, ‘Well, of course, you guys have a new headset where you wanna show off your cool eye tracking. “And we were just totally thrilled that Sony felt the same way. “To us, it felt like a no-brainer,” said Parkes. This more commercial headset that was also tied to a big first-party platform was huge, especially since Before Your Eyes‘ publisher, Skybound Games, already had a relationship with Sony. Sony’s PlayStation VR2 is not a cheap VR headset - it costs more than the PlayStation 5 that it plugs into - but it is cheaper and can also track the player’s eyeballs.
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